OUT OF RANGE

Top-down space MMO · server-authoritative

ORBIT 68

Pilot eighteen pixel-art hulls made of destructible voxels, block by block. Mine asteroids, trade across 36 sectors, pick a faction and survive Null-Sec.

18
Flyable ships
36
Persistent sectors
5v5
Orbital Siege · soon
4
Factions at war

From multiplayer

Every hit tears off a piece of hull

Screenshots from the game server, no renders: what you see is what you fly.

Frigate firing its spinal ion cannon
Combat

Real weapons, real damage

Turrets, lasers, missiles and a signature ability for every hull. The Frigate charges its spinal ion cannon for five seconds and punches through shields and armor from 15 km.

  • Hitboxes and damage calculated by the server, not the client
  • Fire groups, target locks and homing missiles
  • Pirates and enemy AI that chase, flee and set ambushes
Industrial Miner next to a voxel asteroid in the Great Asteroid Belt
Mining voxel

Dig asteroids block by block

Asteroids are made of voxels: the drill crumbles them and the tractor beam collects the ore. Then you refine it into ingots and sell it where it is worth the most.

  • Iron, gold, titanium, diamonds and alien minerals
  • Station refineries and persistent personal vaults
  • Asteroid belts in Low-Sec: richer, more dangerous
Aegis Carrier launching drones and bombers in the Ghost Fleet of Zephyr
Capitals

From shuttle to supercapital

You start in a fighter and work your way up to the Dreadnought. Capitals command drone swarms, fire artillery broadsides and leave wrecks to salvage.

  • Carriers with assault, shield and repair drones
  • Fleet graveyards with abandoned hulls to loot
  • Ship Architect to design custom hulls
Destroyer docking at the Sector Alpha Citadel
Stations

Dock, trade, launch again

Stations are your harbor: hangar, markets, contracts and vault. Prices change from sector to sector and trade routes are chosen by hand.

  • Markets with buy and sell orders between players
  • Contracts, missions and faction taxes on trade
  • Everything stays saved when you log out

The fleet

Eighteen hulls, eighteen ways to fight

Every ship has its own stats, slots and signature ability. Hover a card to see it up close.

The hangar

Climb aboard before you fly it

Rotate every hull in 3D, try its signature ability, compare two side by side or blow it apart block by block.

To scale

From drone to Titan

The whole fleet lined up at the same scale, with the Carrier drones and the creatures of the Void Choir.

Bestiary

The Void Choir

Five alien species, three sizes each. Open each species dossier: stats, loot and where to hunt it.

GALACTIC ALLIANCES

Choose your Mega-Faction

Your allegiance decides your home sector, your tech doctrine and your allies in deep space.

HOME SECTOR: SECTOR ALPHA

United Earth Federation

The bulwark of human order. Disciplined fleets, balanced battleships and strict control of the central trade routes.

▸ +10% Fleet Shield Efficiency ▸ Access to UEF Ships of the Line ▸ High-Security Turret Protection

Game modes

Not just an open universe

When you just want to fight, enter the arena. And a brand-new team battle is in the works.

Available

Arena

A closed fight inside a combat ring: teams or free-for-all, with any hull of the fleet and AI opponents from rookie to ace.

  • Custom roster: ships, teams and AI skill
  • Join as a pilot or watch as a spectator
  • Optional respawns for endless battles
In development

Orbital Siege · 5 vs 5

Two fleets, two bases, three space lanes. Pick your role, push the drone waves past the enemy turrets and blow up their core before they reach yours.

  • Ship draft: one hull per pilot, no duplicates on a team
  • Match credits, levels and modules to buy during battle
  • Neutral camps, the Reactor and the Leviathan to fight over
  • Empty slots filled by AI pilots

What you can do

A universe that keeps turning without you

01

Voxel destruction

Hulls and asteroids break where you hit them. Ships rebuild on respawn.

02

Four factions

Federation, Mining Syndicate, Ascendancy and outlaws fight over stations and taxes.

03

Clans and squads

Found a clan, form a squad and engage as a group with sector and faction chat.

04

Four skill branches

Combat, industry, trade and astrogation: specialize your pilot.

05

Dynamic events

Solar storms, pirate ambushes, tachyon rifts, drifting wrecks and meteor showers.

06

Singleplayer campaign

The Silent Core: the story of the cluster, offline, with your personal fleet.

The galaxy

36 sectors, five risk levels

The farther you go from the Citadel, the more the loot is worth. And the easier it is to lose.

  • High-Sec11
  • Medium6
  • Low-Sec8
  • Null-Sec7
  • Unknown4

The orbit awaits, Commander

Create your pilot, take the starter ship and pick a side.

Commander

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